A||||21||salacious||Working radio sounds Z||000000||salacious||12-17-2000||11:24 PM||manahead@yahoo.com||My radio sounds are working fine, they didn't ever not work when playing halflife in linux, some information about my setup that might help you. wine 1202 with the cvs update, a AMD ghz, geforce2 with nvidia .95 drivers, x 4.0.1 slackware7, kde desktop, I play in GL. It was a windows install of halflife, I am mounting my windows partition and playing in linux off the windows install. Anything else you wanna know, just ask. Z||000001||crazney||12-18-2000||01:22 AM||dhammerton@labyrinth.net.au||hmm.. ok, that confrims my suspecition that its a windows install thingo.. probably a direct sound thing..

could you try and umount your windows partitoin and install half-life on ur linux parition with no reference to windows install and tell me what happens.

cheers

crazney Z||000002||Zeitgeist||12-22-2000||02:17 PM||zeitgeist@animenet.org||whats odd however is they are all .wav files, just these ones don't play. Mabey there is a location or symlink we need to move/make..

because its odd the files are the same.. just mounted in windows and they work.. Z||000003||crazney||12-23-2000||05:01 AM||dhammerton@labyrinth.net.au||nah, im sure its a dll problem.. because hwne you run "developer 1" in the console, you get this "VOX_Loadsound unable to play mrad go.wav" or someshit similar.. try it from windows mount.

david Z||000004||Zeitgeist||12-23-2000||12:19 PM||zeitgeist@animenet.org||i don't have windows and i don't want too ;) Z||000005||Zeitgeist||12-23-2000||12:43 PM||zeitgeist@animenet.org||you should ask the guy you talked to at valve what windows(?) dll it uses? Z||000006||brewt||12-30-2000||03:34 AM||brewt-lhl.linuxgames.com@brewt.org||yeah my radio sounds work fine too...
here's what i'm running:
slackware-current w/ 2.2.18 kernel
wine-20001202
hl+cstrike, all newest updates (installed from wine)
xfree 4.0.2
amd duron 700@900
geforce2mx w/ nvidia 0.95 drivers
sb live value

i get about 40-60fps... Z||000007||brewt||12-30-2000||03:36 AM||brewt-lhl.linuxgames.com@brewt.org||oh yeah... DGA wouldn't work, so that's off, desktopdoublebuffered if on though. Z||000008||crazney||12-30-2000||06:06 PM||dhammerton@labyrinth.net.au||the crucial question though: do you have windows installed? Z||000009||brewt||12-31-2000||03:10 AM||brewt-lhl.linuxgames.com@brewt.org||yes and no :) if you coun't win4lin as windows installed hehe... but wine's not setup to touch any of that, so pretty much no. other than it crashing once in a while, being a little slower and the menu's not working, everything to my knowledge works.

pretty much what i've done is... installed a fresh copy of slack-current, install xfree 4.0.2, install nvidia's 0.95 drivers, install wine 1202, install half life through wine, install half life updates, install cstrike v1.0, copied over my config.cfg (actually from windows, but it has my keymapping so maybe that's a diff?) and my autoexec.cfg (just my walk mode script) and play... of course there's the small things in between like compiling kernel, etc etc. but isn't it better without radio sounds? those damn ppl who keep going crazy with those commands ;) Z||000010||slycer||01-01-2001||11:29 AM||fuchs@telusplanet.net||I also have working radio sounds. 2 things in this thread that I find rather interesting. Everybody that is reporting sound working is running slack (myself included), and has an AMD (again, myself as well) :-)

Weird coincidence? I also have a windows partition that I have not let linux know about (my drive doesn't even get mapped). Z||000011||brewt||01-01-2001||03:20 PM||brewt-lhl.linuxgames.com@brewt.org||that's because slackware 0wns j00 ;) Z||000012||crazney||01-01-2001||05:07 PM||dhammerton@labyrinth.net.au||nah, its the windows partitoin, ive had ppl running mandrake (ikkkk) who have radio sounds workin...

btw, DEBIAN OWNS! Z||000013||brewt||01-01-2001||10:06 PM||brewt-lhl.linuxgames.com@brewt.org||but i don't have a windows partition... that got scrapped after it pissed me off :P Z||000014||crazney||01-01-2001||11:03 PM||dhammerton@labyrinth.net.au||did you have the windows partition around when you installed halflife?

david Z||000015||slycer||01-02-2001||12:16 AM||fuchs@telusplanet.net||I do have a windows partition, but linux does not know about it, I don't mount it in my fstab, I haven't installed Half-Life on it. The install that I did was clean, using wine, and radio sounds work no prob at all. Z||000016||salacious||01-02-2001||01:00 AM||manahead@yahoo.com||I installed halflife from windows when I did, and now I copied over all the files to linux, toasted windows off my pc, and my radio sounds work still. Maybe I should compare all the files in my halflife dir against someone who installed from linux to see if anything installed differently. On a different note I added xvidtune -next before wine hl.exe and xvidtune -prev after wine hl.exe in my sh script, and it puts it into the correct vid modes when halflife starts and reverts back automatically when I'm done. Does anyone know if there is a script to possition where the screen is to certain coordinates? Z||000017||Zeitgeist||01-02-2001||11:24 AM||zeitgeist@animenet.org||perhaps the answer is in you're .cfg? Can we see those? Not really sure... but just a idea.. Z||000018||crazney||01-02-2001||05:53 PM||dhammerton@labyrinth.net.au||allready tried that :( Z||000019||brewt||01-02-2001||08:10 PM||brewt-lhl.linuxgames.com@brewt.org||nope, no windows at all at install. it *could* be a distribution thing... maybe different libs, etc, etc? Z||000020||crazney||01-02-2001||10:11 PM||dhammerton@labyrinth.net.au||i doubt it..

um, when u installed halflife, did you have a windows install then?

cheers

crazney Z||000021||brewt||01-03-2001||04:20 AM||brewt-lhl.linuxgames.com@brewt.org||nope, no windows at all... no trace of windows anywhere.